Energy for development in Mauritania: culture, political and behavioral challenges

Tamer Khatib, Ph.D, | May 23, 2017 | 03.00 p.m.| Lakeside Labs, B4.1.114

Abstract

In late 2016, Tamer Khatib has led the energy mission of the Islamic Bank for Development to Mauritania. The mission aimed to learn about energy status in the country and draft a road map for energy development project. The mission was supposed to collaborate with the Mauritania government in the capital Nouakchott. However, the mission has faced many challenges in having this collaboration on ground due to faults done by the mission at the beginning in terms of communication and presentation. In this lecture Tamer will share the experience of working in Africa in the field of energy development including official communication, culture barriers and other political issues.

Bio

TamerTamer is a photovoltaic power systems professional. He holds a B.Sc. degree in electrical power systems from An-Najah National University, Palestine as well as a M.Sc. degree and a Ph.D degree in photovoltaic power systems from National University of Malaysia, Malaysia. In addition he holds Habilitation (the highest academic degree in German speaking countries) in Renewable and sustainable energy from Alpen Adria Universitat, Klagenfurt, Austria.
Currently he is an Assistant professor of renewable energy at An-Najah National University and IEEE Palestine sub-section chair. In addition he is a Privatdozent in Renewable Energy at Alpen Adria Universitat, Klagenfurt, Austria.
So far, he has 2 patents, 3 books and 100 research articles, while  his current h-index is 23. He has supervised 4 Ph.D researches, 8 master researches and 35 bachelor researches.
He is a senior member of IEEE, IEEE Power and Energy Society, The International Solar Energy society, Jordanian Engineers Association, Palestinian Solar and Sustainable Energy Association and International Association of Engineers.
His research interests mainly fall in the scope of photovoltaic systems and solar energy fundamentals. These interests include PV systems design and optimization, modeling and control of PV systems, hybrid PV/Wind systems, hybrid PV/diesel systems, Grid connected PV systems, sun trackers, MPPT technology, inverters in PV system, solar chargers, batteries and charge controllers, solar energy fundamentals, solar energy prediction, AI applications for solar energy and PV systems, wind power systems, wind chargers, wind energy modeling and prediction.

Posted in TEWI-Kolloquium | Kommentare deaktiviert für Energy for development in Mauritania: culture, political and behavioral challenges

Bitmovin: Software Engineer – Video Processing

logo-standard-colour-1URL: https://bitmovin.com/jobs/software-engineer-video-processing/

[Full-Time, Klagenfurt, Austria]
STARTING TIME: Immediately

Bitmovin, a YCombinator company, is a fast growing privately owned technology leader, located in San Francisco, CA and Klagenfurt, Austria. The company was founded by the co-creators of international media standards like MPEG-DASH, that is used today by Netflix, Youtube, and others. Bitmovin is the technology leader in online video technologies such as cloud-based encoding, adaptive streaming players, 360°/VR streaming and performance analytics. Bitmovin is backed by top investors such as Atomico as well as industry leaders like the former VP Engineering of Netflix, former CTO of Cisco, founder of Unity3D, and many others. Bitmovin’s customers include the top media and technology companies worldwide, including Ooyala, RTL, Pro7Sat1, Bouygues Telecom, Technicolor, Televisa, Zattoo and many others.

We believe our employees are the most valuable assets of our company. They drive Bitmovin’s success with their knowledge, experience and passion. Therefore we provide a high degree of freedom to our employees to initiate projects and take on responsibility, while paying a very competitive salary above the average.

Working at Bitmovin is international, fast-paced, fun and challenging. We’re looking for talented, passionate and inspired people who want to change the way media is consumed online. Join us to develop, sell and market the world’s best video infrastructure for the Web.

Responsibilities:

  • Develop and maintain video and image encoding software that plugs into the Bitmovin service, designing for quality, robustness and scale
  • Participate in work related to next-generation video technologies such as AV1 and work with world leading codec teams in standardization
  • Design, implement and test video and image compression algorithms for software implementations
  • Support the Bitmovin product development team in implementing customer requirements

Minimum Requirements:

  • BS in Computer Science/Electrical Engineering or equivalent. MS or PhD a plus
  • Experience programming in C/C++
  • Experience in modern video codec (H.264/AVC, H.265/HEVC, VP9, AV1) algorithm research or development

Preferred Requirements:

  • 3+ years of relevant work experience in designing core algorithms for video codec implementations
  • Excellent C++ programming skills
  • Involvement in open-source multimedia projects (such as ffmpeg, x264, gpac, webm)
  • Experience with image and video quality assessment
  • Strong background in image and signal processing, both algorithm design and implementation (e.g., deinterlacing, scaling, noise reduction)
  • Experience with large-scale distributed systems and cloud-computing
  • Experience with software performance optimization
  • Experience in software design, problem solving and debugging

Benefits:

  • Working with an innovative, fast growing and international team with low hierarchy
  • Opportunity to make an impact on the multimedia industry, with target markets EU and US
  • Competitive salary
  • Flexible work hours
  • Investment in growth and education
  • No routines, but new challenging projects with global impact
  • Free snacks and great coffee
  • Open spaced office
  • Regular and fun team activities (hackathons, skiing days, …)
  • Company laptops also for private use
  • The opportunity to work for an exciting start-up, building innovative video solutions.

LOCATION: Klagenfurt
STARTING TIME: Immediately

Empower your future and join us now!
Apply via
jobs@bitmovin.com

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Review: Predicting the “Stars of Tomorrow” on Social Media [Slides]

The review of the TEWI colloquia of Prof. Wen-Huang Cheng from May 10, 2017 comprises the slides.

Slides:

Abstract and Bio:

People are interested in predicting the future. For example, which films will bomb or who will win the upcoming Grammy awards? Making predictions about the future is not only fun matters but can bring real value to those who correctly predict the course of world events, such as which stocks are the best purchases for short-term gains. Predictive analytics is thus a field that has attracted major attention in both academia and the industry. As social media has become an inseparable part of modern life, there has been increasing interest in research of leveraging and exploiting social media as an information source for inferring rich social facts and knowledge. In this talk, we will address an interesting and challenging problem in social media research, i.e., predicting social media popularity. We aim to discover which image posts on social media are the “stars of tomorrow”, those will be the most engaging for social media audiences, e.g., receiving the most likes. Sociological finding and our novel solutions to effectively develop a structured modeling for popularity dynamics will be presented.

Wen-Huang ChengWen-Huang Cheng received the B.S. and M.S. degrees in computer science and information engineering from National Taiwan University, Taipei, Taiwan, in 2002 and 2004, respectively, where he received the Ph.D. (Hons.) degree from the Graduate Institute of Networking and Multimedia in 2008. He is an Associate Research Fellow (Associate Professor) with the Research Center for Information Technology Innovation (CITI), Academia Sinica, Taipei, Taiwan, where he is the Founding Leader with the Multimedia Computing Laboratory (MCLab), CITI, and an Associate Research Fellow with a joint appointment in the Institute of Information Science. Before joining Academia Sinica, he was a Principal Researcher with MagicLabs, HTC Corporation, Taoyuan, Taiwan, from 2009 to 2010. His current research interests include multimedia content analysis, multimedia big data, deep learning, computer vision, mobile multimedia computing, social media, and human computer interaction. He has received numerous research awards, including the 2016 Y. Z. Hsu Scientific Paper Award, the 2015-2016 Presidential Achievement Award of Rotary International, the Outstanding Youth Electrical Engineer Award from the Chinese Institute of Electrical Engineering in 2015, the Top 10% Paper Award from the 2015 IEEE International Workshop on Multimedia Signal Processing, the Outstanding Reviewer Award from the 2015 ACM International Conference on Internet Multimedia Computing and Service, the Prize Award of Multimedia Grand Challenge from the 2014 ACM Multimedia Conference, the K. T. Li Young Researcher Award from the ACM Taipei/Taiwan Chapter in 2014, the Outstanding Young Scholar Awards from the Ministry of Science and Technology in 2014 and 2012, the Outstanding Social Youth of Taipei Municipal in 2014, the Best Reviewer Award from the 2013 Pacific-Rim Conference on Multimedia, and the Best Poster Paper Award from the 2012 International Conference on 3D Systems and Applications. He is APSIPA Distinguished Lecturer.

Posted in TEWI-Kolloquium | Kommentare deaktiviert für Review: Predicting the “Stars of Tomorrow” on Social Media [Slides]

Programmieren ist was für Mädchen

Linda Fernsel | 13. Mai 2017 | 9:30 Uhr | L 1.0.14

Kurzfassung

Nur 20% aller Informatikstudierenden sind Frauen. Aber nicht weil Programmieren nichts für Frauen ist. Das Problem beginnt in den Köpfen der Gesellschaft und manifestiert sich im Informatikunterricht, der großen Einfluss auf die Entscheidung zu einem Informatikstudium haben kann. In der Online Community der Programmiersprache Scratch sind Mädchen mit Jungen fast gleich auf. Was können wir von Scratch lernen, um Informatikunterricht für alle zu machen und so Chancengleichheit zu schaffen?

Bio

Linda Fernsel Scratch Konferenz 2016Linda Fernsel ist seit 2015 Community Moderator und damit Teil des Scratch Teams. Sie kümmert sich um die Online Gemeinschaft von Scratch. Weil sie Scratch für so viele Menschen wie möglich zugänglich machen will engagiert sie sich in CoderDojos, Scratch Wikis und Scratch Konferenzen. Wenn sie gerade nicht mit Scratch beschäftigt ist studiert sie Internationale Medieninformatik im Bachelor an der Hochschule für Technik und Wirtschaft in Berlin.

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Advances and challenges in vision science

Dr. Oge Marques | May 22, 2017 | 16:00 | E.2.42

Abstract

This talk provides an overview of the interdisciplinary science of vision, with emphasis on meaningful open problems in human and computer vision and contemporary approaches for solving such problems. It highlights selected challenges involved in understanding, modeling, and simulating human vision mechanisms; compares and contrasts the human vision system and computer vision systems designed to achieve comparable functionality; and contextualizes the latest advances in computer vision, artificial intelligence, and deep learning and their impact on the advancement of vision science. Moreover, it presents correlations between vision science and selected aspects of cognitive neurosciences, artificial intelligence, and representative works of art.

MarquesOge Marques (http://faculty.eng.fau.edu/omarques/) is Professor of Computer and Electrical Engineering and Computer Science at Florida Atlantic University (FAU) (Boca Raton, Florida). He has more than 25 years of teaching and research experience in the fields of image processing and computer vision. His research interests are in the area of intelligent processing of visual information, which combines the fields of image processing, computer vision, image retrieval, machine learning, serious games, and human visual perception. He is the (co-) author of two patents, more than 100 refereed journal and conference papers, and several books in these topics, including the textbook Practical Image and Video Processing Using MATLAB (Wiley-IEEE Press, 2011). He is a Tau Beta Pi Eminent Engineer, a Senior Member of both the ACM and the IEEE and a member of the honor societies of Sigma Xi, Phi Kappa Phi, and Upsilon Pi Epsilon.

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Scratch im professionellen Einsatz! Eine Game Designerin berichtet.

Johanna Janiszewski | 13. Mai 2017 | 9:00 Uhr | L 1.0.14

Scratch ist eine Programmiersprache mit einem einsteigerfreundlichen Design und wird deshalb häufig als sehr kindlich und nur für Anfänger geeignet betrachtet. Und sobald Kinder sich ein wenig damit vertraut gemacht haben, wird rasch von ihnen gefordert, auf eine “professionellere” Programmiersprache umsteigen. Dabei bietet Scratch viel Raum für großartige Ideen deren Umsetzung weit über ein paar kleine Programmierübungen hinausgeht. Auf der Scratch-Seite findet man Beispiele, was damit möglich ist. Manche kennen vielleicht den Scratcher Griffpatch, der berühmte Spiele wie “Terraria” oder “Geometry Dash” auf Scratch nachgebaut und auch einige sehr tolle eigene Ideen entwickelt hat. Bei meiner Arbeit als Game Designerin entwickle ich zwar selten komplette Spiele in Scratch, aber ich benutze Scratch, um verrückte Ideen auszuprobieren und Prototypen zu entwickeln.  In diesem Vortrag gebe ich einen kurzen Einblick in meinem Arbeitsalltag im Game Design und zeige anhand von ein paar Beispielen, wie man Scratch darin einsetzen kann.

JaniszewskiJohanna Janiszewski (geb. Jacob) ist freiberufliche Game Designerin und Geschäftsführerin von „Tiny Crocodile Studios“ in Berlin. Ihr Debüt im Bereich der Digitalen Spiele machte sie 2008 mit Simon the Sorcerer 5 für Silver Style Entertainment. Derzeit arbeitet Sie an einem an „Schatzaffen“, einem Edutainment-Spiel für Kinder und spielfreudige Personen das Geometrie spielerisch vermittelt. Daneben bietet sie auch Kurse im Bereich der  Spieleentwicklung an. In ihrer Freizeit vermittelt sie Kindern mit grafischen Programmiersprachen wie „Scratch“, „App Inventor“ oder „Pocket Code“ die Grundlagen der Programmierung und Spieleentwicklung.

Posted in TEWI-Kolloquium | Kommentare deaktiviert für Scratch im professionellen Einsatz! Eine Game Designerin berichtet.

Predicting the “Stars of Tomorrow” on Social Media

Prof. Wen-Huang Cheng | May 10, 2017 | 10:00 | E.2.42

Abstract

People are interested in predicting the future. For example, which films will bomb or who will win the upcoming Grammy awards? Making predictions about the future is not only fun matters but can bring real value to those who correctly predict the course of world events, such as which stocks are the best purchases for short-term gains. Predictive analytics is thus a field that has attracted major attention in both academia and the industry. As social media has become an inseparable part of modern life, there has been increasing interest in research of leveraging and exploiting social media as an information source for inferring rich social facts and knowledge. In this talk, we will address an interesting and challenging problem in social media research, i.e., predicting social media popularity. We aim to discover which image posts on social media are the “stars of tomorrow”, those will be the most engaging for social media audiences, e.g., receiving the most likes. Sociological finding and our novel solutions to effectively develop a structured modeling for popularity dynamics will be presented.

Wen-Huang ChengWen-Huang Cheng received the B.S. and M.S. degrees in computer science and information engineering from National Taiwan University, Taipei, Taiwan, in 2002 and 2004, respectively, where he received the Ph.D. (Hons.) degree from the Graduate Institute of Networking and Multimedia in 2008. He is an Associate Research Fellow (Associate Professor) with the Research Center for Information Technology Innovation (CITI), Academia Sinica, Taipei, Taiwan, where he is the Founding Leader with the Multimedia Computing Laboratory (MCLab), CITI, and an Associate Research Fellow with a joint appointment in the Institute of Information Science. Before joining Academia Sinica, he was a Principal Researcher with MagicLabs, HTC Corporation, Taoyuan, Taiwan, from 2009 to 2010. His current research interests include multimedia content analysis, multimedia big data, deep learning, computer vision, mobile multimedia computing, social media, and human computer interaction. He has received numerous research awards, including the 2016 Y. Z. Hsu Scientific Paper Award, the 2015-2016 Presidential Achievement Award of Rotary International, the Outstanding Youth Electrical Engineer Award from the Chinese Institute of Electrical Engineering in 2015, the Top 10% Paper Award from the 2015 IEEE International Workshop on Multimedia Signal Processing, the Outstanding Reviewer Award from the 2015 ACM International Conference on Internet Multimedia Computing and Service, the Prize Award of Multimedia Grand Challenge from the 2014 ACM Multimedia Conference, the K. T. Li Young Researcher Award from the ACM Taipei/Taiwan Chapter in 2014, the Outstanding Young Scholar Awards from the Ministry of Science and Technology in 2014 and 2012, the Outstanding Social Youth of Taipei Municipal in 2014, the Best Reviewer Award from the 2013 Pacific-Rim Conference on Multimedia, and the Best Poster Paper Award from the 2012 International Conference on 3D Systems and Applications. He is APSIPA Distinguished Lecturer.

Posted in TEWI-Kolloquium | Kommentare deaktiviert für Predicting the “Stars of Tomorrow” on Social Media

Existence, Uniqueness, and Utility of an Analytic Parahermitian Matrix EVD

Dr. Stephan Alexander Weiss | April 26, 2017 | 14:00 | B04, L4101

Abstract

The eigenvalue decomposition of a Hermitian matrix has favourable properties, which have been exploited for a variety of optimal solutions to narrowband problems. We will explore the extension to space-time covariance matrices that can capture the 2nd order statistics of broadband problems; their z-transform has a parahermitian structure, which extends the Hermitian property to matrices of functions. To investigate such a parahermitian matrix EVD,  first we will look towards the unit circle via an analytic EVD, before we investigate off the unit-circle with the ultimate aim to establish a time-domain solution. We will gain some insight into the problems and feasibility  of established polynomial matrix EVD algorithms, that despite a number of successful algorithms with proven convergence tend to result in high-order factorisations. I will conclude by showing some toy problems where a polynomial approach admits simple solutions that a Fourier approach cannot yield.

Bio

WeissI am a Reader at the University of Strathclyde (Glasgow, Scotland), and head the Centre for Signal and Image Processing (7 academic staff and some 40 researchers and PhD students). The above topic is closely tied to my homes: Scotland through the work of Colin MacLaurin, and Germany through Karl Weierstrass‘ and Franz Rellich’s contributions.

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Bitmovin neues Mitglied beim Förderverein Technische Fakultät

logo-standard-colour-1Bitmovin was founded in 2013 by Stefan Lederer, Christopher Müller and Christian Timmerer, who co-founded the MPEG-DASH video standard, and brought the worlds first commercial HTML5 MPEG-DASH player into production. Since then we have quickly established ourselves as a technology leader in the world of online video by developing the markets fastest API driven Cloud-based Video Encoding Service and an HTML5 Player for MPEG-DASH and HLS that allows adaptive content to be played on any device, in any browser without buffering.

Bitmovin’s agile process and customer driven development road map has seen us integrate solutions into our products that allow the easy integration of Advertising, DRM, Multi-language and much, much more, keeping our products at the forefront of online video infrastructure.

Bitmovin, Inc. is based in San Francisco, CA, USA and Klagenfurt, Austria and privately owned. Our investors include Atomico, Dawn Capital, YCombinator (YC S15), SpeedInvest and Constantia Industries.


Open positions can be found here and follow us on our Blog, Twitter, Facebook, LinkedIn.

Posted in News | Kommentare deaktiviert für Bitmovin neues Mitglied beim Förderverein Technische Fakultät

Der 1. Catalyst Coding Contest an der AAU brachte junge Informatiktalente zum Vorschein

Am 31. März 2017 fand zum ersten Mal der Catalyst Coding Contest an der Alpen-Adria Universität Klagenfurt statt. Bisher waren die österreichischen Austragungsorte dieses international gleichzeitig durchgeführten Programmierwettbewerbes die Universitäten Wien, Graz und Linz. Heuer konnten erstmals auch Kärntner Programmiertalente teilnehmen um ihr Können unter Beweis zu stellen. Unter den Veranstaltern des heuer zum 25. Mal stattgefundenen Programmierwettbewerbes waren Universitäten aus Belgien, Deutschland, Niederlande, Frankreich, Spanien, Rumänien, Ungarn, Südafrika und den USA. Auf internationaler Ebene bildeten die TeilnehmerInnen insgesamt 804 Teams von bis zu 3 Personen die gemeinsam verschiedene Programmieraufgaben auf 8 Schwierigkeitsstufen zu lösen hatten.

Am Vormittag fand der Schulcontest mit insgesamt 199 internationalen Teams statt. Klagenfurt war dabei mit 11 Teams vertreten. Am Nachmittag stand der allgemeine Contest am Programm, bei welchem Klagenfurt mit 15 von insgesamt 605 Teams vertreten war.

Die große Überraschung beim heurigen Coding Contest in Klagenfurt war ein junges Schülerteam mit dem Teamnamen „Butterbrot“, bestehend aus Faveo Hörold und Robert Babin, die beim Schulcontest am Vormittag den ersten Platz und beim allgemeinen Contest am Nachmittag den 3. Platz erzielten! Die beiden talentierten Schüler besuchen das Gymnasium Villach St. Martin. Ihre Informatiklehrerin, Frau Mag. Marianne Rohrer, leitet gemeinsam mit Assoc.- Prof. Barbara Sabitzer die Informatik-Werkstatt des Instituts für Informatikdidaktik, in der Kindern ab dem 4. Lebensjahr bis hin zu Erwachsenen Informatik- Konzepte auf spielerische Art näher gebracht werden. Die Fakultät für Technische Wissenschaften und das Institut für Informatikdidaktik mit Prof. Andreas Bollin als Organisatoren des heurigen Catalyst Coding Contests freuen sich besonders über den talentierten Nachwuchs.

Plätze 1-3 beim Schulcontest

Plätze 1-3 beim Schulcontest

Weiters sehr erfreulich: Zwei der Teams beim Schulcontest in Klagenfurt kamen unter die Top 50 Plätze der Welt. Beim allgemeinen Contest waren 5 Teams aus Klagenfurt unter den besten 100 weltweit. Sieger beim allgemeinen Contest wurde das Team „Futureinternet“ bestehend aus Julian Janda, Philipp Moll und Sebastian Theuermann. Sie erreichten weltweit den 44. Platz.

Plätze 1-3 beim allgemeinen Contest mit DI Zandonella (WKO) und Prof. Andreas Bollin (IID)

Plätze 1-3 beim allgemeinen Contest mit DI Zandonella (WKO) und Prof. Andreas Bollin (IID)

Wir gratulieren allen Teilnehmerinnen und Teilnehmern recht herzlich zu ihren hervorragenden Leistungen und hoffen auf ein Wiedersehen im kommenden Jahr.

Posted in Veranstaltungen | Kommentare deaktiviert für Der 1. Catalyst Coding Contest an der AAU brachte junge Informatiktalente zum Vorschein
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