Thursday, April 16, 2026 | 11:45 a.m. | HS 10 (Mensa Building) | University of Klagenfurt
from 11.45 a.m. to 01.00 p.m., we kindly invite you to join us in HS 10 (Mensa building) for a very special guest talk.
The guest talk will continue in a special guest workshop, beginning at 02.00 p.m. and ending at around 06.30 p.m. at the Game Lab (B12a.2.2.1)
Flavia Mazzanti and Manuel Bonell | co-founders of Immerea
Talk: “Interdisciplinary Approaches in Artistic Practices”
Interactive media and experimental games increasingly emerge at the intersection of creative practice and technological development. As media artists and VR developers, our work is shaped by interdisciplinary collaborations that combine and experiment with elements from animation films, art installations, spatial environments, and immersive technologies. This talk presents our creative practice and reflects on interdisciplinary approaches and possibilities for artistic projects.
The speakers: Flavia Mazzanti and Manuel Bonell from Immerea (Immerea.com)
Flavia Mazzanti and Manuel Bonell are co-founders of Immerea, a Vienna-based indie studio dedicated to VR games and interactive installations. Their interdisciplinary practice explores new modes of perception and interaction in virtual and hybrid spaces, with a strong focus on artistic quality and level of experimentation Their work has been exhibited internationally at institutions and festivals including Ars Electronica (Linz), DIG Shibuya (Tokyo), KunstHaus Wien (Vienna), Kunsthaus Graz, FILE Festival (São Paulo), MESH Festival (Basel), DA Z – Digital Arts Festival Zurich, and ADAF – Athens Digital Arts Festival. Alongside their studio practice, they are both active as university lecturers, speakers, and co-organizers of XR Austria, Austria’s largest community for immersive technologies.
Workshop: “Aesthetics of Play: Visual Languages and their Influence in Video Games”
The workshop explores how aesthetics shape the identity, atmosphere, and narrative potential of video games. Through collaborative experimentation and visual research, participants will engage with references from games and art to develop their own aesthetic approaches. Starting from a shared scenario, the workshop opens a space to explore how visual choices can unfold into different worlds, narratives, and player experiences.
(picture: https://www.immerea.com/)
Bio: Als Lead Evangelist bei Celonis inspiriert Rudy Kuhn Kunden, Partner und Analysten dazu, ihre Geschäftsabläufe unter dem Gesichtspunkt von Process Intelligence, Automatisierung und Orchestrierung neu zu gestalten. Mit über 25 Jahren Erfahrung in der Prozessoptimierung und -transformation sowie 16 Jahren tiefgreifender Beschäftigung mit Process Mining hat er seine Karriere darauf ausgerichtet, Unternehmen dabei zu unterstützen, das volle Potenzial ihrer durchgängigen Prozesse auszuschöpfen. Vom Aufbau des ersten E-Business-Beratungsteams von IBM in Deutschland über die Gründung von ProcessGold und die Einführung von Process Mining bei UiPath bis hin zu seiner aktuellen Rolle bei Celonis – Rudy stand und steht weiterhin an der Spitze der digitalen Transformation.
Bio: Hadi Amirpour is working on adaptive video streaming, image/video compression, QoE evaluation, 3D and immersive imaging, and machine-learning-based medical image analysis, with a focus on translating theory into next-generation multimedia systems. He has received multiple distinctions, including Best Paper Awards (PCS 2024, NAB 2025) and Grand Challenge wins at ICIP 2024 and VCIP 2025. He contributes to JPEG Pleno and MPEG standardization on light fields, point clouds, and immersive formats, and has co-chaired Qualinet Task Force 7 since 2021, advancing subjective and objective video quality assessment. He is an Associate Editor for IEEE TCSVT and holds key leadership roles such as TPC Co-Chair of VCIP 2025 and General Co-Chair of QoMEX 2026 and MMSP 2027. He is also active in organizing special sessions, workshops, and tutorials at major venues, including IEEE ICME, IEEE QoMEX, ACM Multimedia, VQEG, EUVIP, and ACM MobiSys.

Short CV: I’m a Professor at the University of Kassel, where I head the Distributed Systems group. Before, I was a professor at Brandenburg University of Technology and headed the Computer Networks group. Prior to that, I was at RWTH Aachen University, and before that, I was with Anja Feldmann at TU Berlin / Deutsche Telekom Innovation Laboratories. I was a visiting scholar at the group of Paul Barford at the University of Wisconsin–Madison, USA.


